![ultratron pc ultratron pc](http://cdn.akamai.steamstatic.com/steam/apps/219190/ss_25b7cb0eb30c125c1e2d63dd3a117d1b9756b1e0.1920x1080.jpg)
Should they, though? That probably depends on your love of nostalgia. If you are, then I guess Ultratron’s leaderboards could probably become your new home. That, of course, doesn’t apply if you’re the sort of person who has to have the highest score. Technically, it should be noted, Ultratron has 40+ levels, since they start looping in harder and harder variations after you beat that fourth and final boss, but let’s call it like it is: unless you’re a hardcore high score chaser, when you beat the last possible boss, you’ve basically beaten the game. Like, really, really not a lot: there are only four bosses and a little over forty short levels (counting bonus levels separately), which means that it probably won’t take you too long to finish off those four bosses. Occasionally you get power-ups like bouncing bullets and three-way firing. You’re a little spaceship, and you’re zooming around a very little screen, dodging enemies and blasting them with lasers and bombs and whatnot. I don’t think that you could draw a straight line between it and any specific arcade game from thirty years ago, but if you’ve ever played any twin stick shooter from the era, you know what’s waiting for you here.įor that matter, even if you haven’t played a 30-year-old twin stick shooter, you know what’s waiting for you here, just from that description. There’s a key difference, though: whereas Titan Attacks! was just a straight-up Space Invaders/Galaga clone, Ultratron is a bit more varied in its influences - or, at least, harder to pin down.
![ultratron pc ultratron pc](https://raidofgame.com/uploads/posts/2020-01/1579855565_screenshot-3-ultratron.jpg)
They even have the same developer and publisher… which, come to think of it, probably explains away those similarities.
![ultratron pc ultratron pc](https://3.bp.blogspot.com/-htFGvu1JVn0/VPRWDxiHjyI/AAAAAAAAKDQ/s-YcBV5xwTA/s1600/evilquest.png)
Their gameplay is equally retro-inspired. I feel the need to say this up front, since it would be awfully easy to mistake one for the other.